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Legion's Initiative [Dragon's Maze] Battle for Zendikar Tokens (Effects that say "destroy" don't

SKU: 36880479584

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Description

(Effects that say "destroy" don't destroy it

Few understand the DCI's rigorous decision-making process

Set: Rise of the Eldrazi Type: Sorcery Rarity: Common Cost: {U} Target creature gets +1/+0 until end of turn and can't be blocked this turn

Set: Arabian Nights Type: Land Rarity: Rare {T}: Add {C}

"Loyalty to coin alone is loyalty nonetheless

Legion's Initiative [Dragon's Maze] Battle for Zendikar Tokens (Effects that say "destroy" don'tSet: Dragon's Maze Type: Enchantment Rarity: Mythic Cost: {R}{W} Red creatures you control get +1 +0. White creatures you control get +0 +1. {R}{W}, Exile Legion's Initiative: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn.

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